Daydream View was Google's first foray into a full fledge virtual reality platform. It introduced an approachable vision of immersive computing in a light, comfortable form factor unlike any headset before it.
Brought onto the Google Virtual Reality team while it was still in incubation stage, my goal was to define a casual and comfortable design language for the debut of the Daydream brand.
I developed an innovative fabric device architecture that reduced weight while defining a soft and approachable aesthetic, more akin to clothing than a tech gadget. The electronics and optics are secured by the rigid, plastic frame while the ergonomic form is composed of flexible polyester shell and polyurethane foam.
The ergonomic design uses a head strap positioned higher around the forehead and foam padding formed to lift weight off the nose and sinuses. This allows the users to easily slip the headset on, fasten the strap to their liking and enjoy a comfortable VR experience - all without messing up their hair.
Daydream was awarded numerous accolades include reddot, IDEA and Good Design awards as well as inclusion in the Victoria Albert Museum, London